Inside, the group
makes themselves at home at a corner table in the pub. An old man and a younger
man are playing some trad music on an accordion and fiddle. Different turtlenecks
are at the bar. There’s some suspicion that the old man might be the contact
that Madden informed them of, Padraig, but no one is saying anything to overtly
with the turtlenecks hanging about.
Some quiet
discussion is made about what to do next. The plans range from subtle to bloody,
but in the end the group decides to play it cool until they know what kind of
force the Fomor have on the island. When the turtlenecks get up and walk out,
the party makes it move. Rhaps and Malek veil and follow the turtlenecks while
the rest of the group starts up a conversation with Paddy, who after verification
from Ashley, reveals himself to be their contact in fact.
While the group goes
to Paddy’s house, Rhaps and Malek use a magic stethoscope from Malek’s bag to
listen in on the two turtlenecks who went upstairs. A two-way radio conversation
reveals that there is a larger group below the cliffs on the north side of the
island. Finding the group gone when they return to the pub, Rhaps has little
difficulty following their scent back to Paddy’s house.
Paddy informs the
group that there is a secret entrance to the caves below the island and the entrance
to the Mother’s realm. He also tells them that there are extensive ruins
beneath the island, likely of Fomor make. Since his house will no doubt be
watched, they come up with an all-night party as a ruse. The young fiddler, Daniel,
offers to get some instruments from the pub. With the curtains pulled tight and
the radio turned up loud, he will try his best to make it look like everyone is
still inside having a good time. Meanwhile the party will veil up and be led to
the cliff entrance by Paddy.
After a narrow and
difficult descent to the sea caves, the group finds the way guarded by more
turtlenecks, including a seven foot monster of a dude who would need a heck of
lot more than a high collar to hide his fishyness. With some of Malek’s water
magic they are able to slip past the guard and make their way into the bowels
of the island.
Several times in
their progress they have to avoid patrols of turtlenecks with lights, ropes and
exploration gear. The ruins are obviously ancient, and once must have been
grand, if otherworldly. Daniel’s veil holds. A commotion in the tunnels ahead
reveals the center of Fomor activity, a large vaulted chamber with a carved
well at its center, and an arch carved into the stone at one end. Not only are
there over thirty Fomor present, with another dozen coming or going at any
given time, but the Fomor sorcerer, Sek-Thul is overseeing the search from the
chamber. Of course a nod from Paddy reveals that this is the entrance to the
Dagda’s Chamber….
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